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Props from the project - Lost

Some props I made for my final project, a lost temple in a cave, an environment that I created in Unreal Engine.
I started the basic shapes in Maya and then used Zbrush to add details.
All the textures were made in Substance Painter.

Torch 01

Torch 01

Torch 02

Torch 02

Bridge  01

Bridge 01

Bridge 02

Bridge 02

Column

Column

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